Nav Modifier volumes
Available on Nav Modifier volumes.
| Property | Effect |
|---|---|
| Nav Area Class | Area painted over the shape. Default NavArea_Null cuts a hole in the navmesh |
| Nav Area Class to Replace | Only convert this one area instead of overriding everything |
| Nav Mesh Resolution | Force Low / Default / High tile resolution under this volume |
| Mask Fill Collision Underneath | Stop navmesh generating on surfaces below the volume |
The area follows the volume's exact footprint (curves and concave corners included), not a bounding box.
Requires a NavMesh Bounds Volume
Like any navmesh modification, the area only takes effect where a NavMesh Bounds Volume covers it.
Edge quality
Nav modifier edges stair-step, because Recast marks navigation areas per voxel with no contour simplification. See Known limitations for the workarounds.